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Scrolling for Beginners

Scrolling is something that becomes prominent in both PvE and PvP. Each scroll has a specific use and role that assists in PvE/ PvP (sometimes both)

Things to note when scrolling:
-AP Cost (scrolls that are used manually in battle will ALWAYS use 50 AP, scrolls that are randomized or used outside of battle will use 0 AP)
-Effect of the scroll
-Required lvl to use scrolls (BEG- up to lv30, INT - up to lv60, ADV - up to lv100, PRE - up to lv120
-Cast time (either instant or turn-based)
-Canceling scrolls

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Determining Cast Time:
-Scrolls based on turns will need 1-2 turns to be casted (note that scrolls have the cast time for both pve and pvp listed on them).
For example, Player 1 uses one turn based scroll. In order for it to go off, it needs one/ two full turn cycle.
One turn cycle:
Player 1(uses scroll this turn) > Player Two's turn > Player 1 (scroll goes off)
Two turn cycle:
Player 1 (uses scroll this turn) > Player two's turn > Player 1 (scroll delay) > Player two's turn > Player 1 ( scroll goes off)


Scroll Canceling:
*Note that each scroll used in battle has two red gems under its name. As the merc is physically attacked, the gems will disappear. If the merc is hit when there are no gems under the scroll's name, the scroll is successfully canceled
- Scrolls need to be physically (not magically) attacked by another player or mob three times in order to be completely negated.
- However in pvp, after two hits, certain scrolls will be delayed an extra turn giving the player another chance to cancel the scroll, while other scrolls go off immediately
Canceling a one turn cycle scroll:
Player 1 (uses scroll) > Player two (attacks the scrolling merc 3 successful times) > Player 1 (scroll is cancled)
Canceling a two turn cycle scroll:
Player 1 (uses scroll) > Player two (attacks the scrolling merc 2 successful times but misses third shot) > Player 1 (scroll is delayed for extra turn) > player two (attacks scrolling merc once) > player 1 (scroll is canceled)

Randomized Scrolls (PvP only):
-These scrolls are RANDOM, that is, the caster has no control over what scrolls he is getting. the ONLY control the player has is obtaining a randomized scroll in a pvp battle, but not WHAT TYPE of scroll it is.
-Randomized scrolls are obtainable by attacking enemy merc with a floating scroll over there heads (more info on randomized scroll at the bottom in the PvP section)

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Scrolls In PvE:
*Note: there is a limit to the number of scrolls you can use during a battle. a player can use three scrolls MAX, then every two turns after, is permitted to use one scroll.

-Scroll of Bewitching - Allows you to party with nearby mobs for ten minutes or until the bewitched mob is dead. Extremely effective in crowded areas and dungeons.
Cast time: Instant / out-of-battle cast

-Scroll of Purification - Dispells all magic on your team. Helpful for mobs that constantly freeze or poison your team.
Cast time: Instant / in-battle

-Scroll of Judgement - Attacks the enemy team with a bolt of lighting. Effective against mobs with poor magical defense. (atk power of this scroll is determined by lvl)
Cast time : one turn / in-battle

-Freezing Scroll - Attacks the enemy team with shards of ice. Effective against mobs with poor physical defense. (atk power of this scroll is determined by lvl)
Cast time : one turn / in-battle

-Scroll of Life's Blessing - Casts a full team heal to all merc that are alive on your team. Extremely useful for boss fights and whenever your healer is down.
Cast time : Instant / in-battle

-Scroll of Reinforcements - Forces nearby mobs to help you in battle. However, if there are no nearby mobs, this scroll will not work.
Cast time : one turn / in-battle

-Scroll of Resurrection - Brings all dead merc back to life on your team. However, all revived merc will be stunned for two turns.
Cast time : Instant / in- battle

-Scroll of Vortex - Attacks the enemy team by engulfing them in a vortex. atk power is decent and is based on lvl of the scroll (BEG, INT, ADV, PRE)
cast time : one turn/ in- battle

-Awakening Scroll - awakens all stunned merc on your team as well as removing any combo-counters they may have on them.
cast time : instant / in-battle


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Scrolls in PvP:
*Note: Only two scrolls may be manually used during a battle. However, there is no limit to the number of randomized scrolls a player may use during a battle (randomized scrolls are ONLY obtainable by attacking a enemy merc with a floating scroll above there head)

-Nike's Spellbook - a randomized scroll that casts ANY spell from other scrolls. These spells are random and can range from a purification scroll to a full team holy guard.
Cast time : two turns / can be delayed an extra turn

-Scroll of Confusion - a randomized scroll that confuses two enemy merc. In this confused state, the two merc will switch positions as well as being stunned for three turns.
Cast time : two turns / can be delayed an extra turn

-Scroll of Dark Forces - a randomized scroll that uses Hex of Darkness to the enemy team. This reduces VIT as well as doing slight damage per turn.
Cast time : one turn / can not be delayed

-Scroll of Dispel - a manual scroll that dispells any magic effects on your enemy. This includes Holy Guard, Seths will, and Brutal will.
Cast time : One turn / can not be delayed

-Scroll of Mana Drain - a randomized scroll that drains mana and does slight damage to the enemy team.
Cast time : Two turns / can be delayed

-Scroll of Mana Piercing - a randomized OR manual scroll that reduces magic def for both you and your enemy team.
Cast Time : Two turns / can be delayed

-Scroll of Meteor Strike - currently does not exist ingame

-Scroll of Purification - A randomized OR manual scroll that dispells all magic on your team.
Cast time : one turn / can not be delayed

-Scroll of Revocation - currently does not exist ingame

-Scroll of Silence - A randomized scroll that cast a full team silence to the enemy team. The silence will last one turn and make affect merc unable to use their magic skills.
Cast time : two turns / can be delayed

-Awakening Scroll - A randomized OR manual scroll that awakens all stunned merc as well as removing the como-counters.
Cast time : One turn / Can not be delayed

Thanks to poundcake for the contribution, the original can be found here

 
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