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View Full Version : Princess revamps ^^


NerdyDan
12-04-2008, 12:35 AM
First off, i think princess is actually a good unit (because of her debuffs+bombing campaign combo). But what really annoys me is that she heals 200 to ur ranged mercs every turn. Yeah, that's great...I mean, lv 1 princess order heals 80 and adds only 200 less def than the lv 60 princess order that heals 120 more. How pathetic is that for using 60 skill points? They really need to increase either the heal value of princess order to somewhere near prophet's heal (around 400) or they can actually scale the damage taken by ranged mercs (essentially taking a % of damage off instead of a fixed amount). Now it doesnt have to be much. i would say 10%~20% damage reduction is quite reasonable since ranged mercs fall pretty fast anyways. What do you guys think?

BTW at the moment bombing campaign can do 4k dmg =D (with lv 41 signet) in pvp
:prn::prn::prn::prn::prn::prn::prn::prn:

P.S. a good princess build would be 60 princess order, 41 (ur choice of debuff gun/bow) and the rest into the other one >.>