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Demon
11-14-2008, 01:54 PM
I plan to have a formation like this

:witc::lak::swm:
:malehero::exo::bst:
:mnk::ora::pro:

I plan to switch the :swm: towards a :spt: later on in the game
howver this is the build i plan to have currently,
I plan to level breakdown on my main to lv 60
any thoughts/comments/suggestions on my build?
thanks in advance!:)

Zpirit
11-14-2008, 02:05 PM
Looks pretty solid/standard, you really can't go wrong with that formation imo.

aphrodite
11-14-2008, 03:05 PM
witch works as a tank? please elaborate, cuz i was always under the impression the witches were squishy

unless u can explain y its a good tank, ur main gonna get raped lol

nothingxs
11-14-2008, 04:12 PM
Axe mains have really good defense and life. Even really good magic defense. Witches have great magic defense too. Since they're up front, they can only really take damage from melee skills, which don't do very good damage at all to her. She also has surprisingly decent HP in PvP, so she can soak up some hits at the front of the formation before having to switch out. This adds up into being surprisingly decent front liners.

I would change the formation to:

:witc::exo::swm:
:malehero::lak::bst:
:pro::mnk::ora:

At higher levels. Why? Because you want something with higher damage than an Exorcist to be Seth's Willed. Make sure you actually use your mid line with Seth's Will 60, because you're going to laugh at how hilariously high the damage you're going to crank out is like.

Demon
11-16-2008, 07:02 AM
:swm::swm::witc:
:bst::exo::malehero:
:mnk::sha::pro:

new lineup

Hero has Breakdown
Witch w/ Meteor
and BT w/ Summons

thinking of adding a cannoneer....
not sure... can someone give me some feedback on this?

Locksley
11-16-2008, 07:17 AM
witch works as a tank? please elaborate, cuz i was always under the impression the witches were squishy

unless u can explain y its a good tank, ur main gonna get raped lol

This fella tried to spam flamesword on my witch. it took him 6 flameswords+one freeze axe from his viking to take down my witch. meanwhile i took down 3 mercs, while he took down ONLY the witch. i practically LOLed. a witch is a magic-only tank, but suffers from low hp. Btw, he was the same level as I am, that teaches him to laugh at my frontline.

that being said, a witch's nightmare is ranged units. from what I've seen, its funny, but gunner wild shot does less dmg to my witch compared to abt 2 normal hits (in one turn, a merc may sometimes hit more than once - that sorta 2 hits).

Balathorn
11-16-2008, 08:12 AM
Until spartan hits the game i'd remove the sword, move LK to front (so you have witch, lk, exo frontline) and get something decent for the seth line, like a canoneer or a spear (or viking if you want a double freeze).

aphrodite
11-16-2008, 11:09 AM
huh? =.= thats wut he has alrdy, lk was @ front.... and so was witch....

but ya, 2nd row i think spear is really good >.> column dmg is harder to recover from that row dmg

Plum
11-18-2008, 06:54 AM
id suggest exchanging the exo with the sword once u get him to 70+ and putting in a spear at mid to go pokey man on the opponent.

Kaiten
11-18-2008, 04:08 PM
With the skills you have listed out, it seems like you're going for an aoe damage build. Perhaps an artilleryman that you can switch before a cannoneer? Unless of course, you're near the 80 something mark to actually go on the recruiting quest.

crazynjay
11-24-2008, 09:20 AM
my formation is this is pvp

:lak::swm::bst:
:femalehero::spm::vik:
:pro::witc::mnk:


a solid melee ^_^

but planning to add the gunner and janissary

:femalehero:

HardcoreGamer
11-25-2008, 06:03 PM
This fella tried to spam flamesword on my witch. it took him 6 flameswords+one freeze axe from his viking to take down my witch. meanwhile i took down 3 mercs, while he took down ONLY the witch. i practically LOLed. a witch is a magic-only tank, but suffers from low hp. Btw, he was the same level as I am, that teaches him to laugh at my frontline.

that being said, a witch's nightmare is ranged units. from what I've seen, its funny, but gunner wild shot does less dmg to my witch compared to abt 2 normal hits (in one turn, a merc may sometimes hit more than once - that sorta 2 hits).

Shouldn't be a problem actually. You can always switch a tanker with witch in battle if it's gonna expose a hole.