View Full Version : help plss my formation
sutansah
08-03-2010, 02:54 PM
im very confused for my formation...can u help pls
:spm::malehero::vik:
:art::ora::can:
:exo::mnk::inv:
im lost all fight with staff main use skill HELL FLAME combo...
his formation
:spm::spm::swm:
:inv::witc:::pro:
:femalehero::mnk::exo:
he only use combo hell flame to my main and im die so fast...
i dont know how to fight with his formation...T_T
please tell me how to fight againts him...would i change my formation?...
Cheesecake
08-03-2010, 04:33 PM
im very confused for my formation...can u help pls
:spm::malehero::vik:
:art::ora::can:
:exo::mnk::inv:
im lost all fight with staff main use skill HELL FLAME combo...
his formation
:spm::spm::swm:
:inv::witc:::pro:
:femalehero::mnk::exo:
he only use combo hell flame to my main and im die so fast...
i dont know how to fight with his formation...T_T
please tell me how to fight againts him...would i change my formation?...
Midline main oracle monk is an AP drain fodder. Single spearman is rather useless. Ditch spearman for BT.
:malehero::bst::vik:
:can::ora::art:
:mnk::exo::inv:
He doesnt have much stun pressure. So feel free to HG your frontline to block him completely from AP drain. Just remember to Awaken your monk on combo 1, and apply stun pressure.
sutansah
08-03-2010, 11:29 PM
tq cheesecake....thats mean if i use HG to my front line....i will use awaken scroll for stun pressure from inventor....because if i use HG my monk's AP dont enough to awaken in few turn....
and other question if i change my main what should i choose with my mercenary?....its to difficult to win againts musician and staff main....T_T
Locksley
08-04-2010, 06:51 AM
change to cannon or gun main and ditch arty for 2nd spearman instead assuming you intend to keep similar formation.
sutansah
08-04-2010, 02:34 PM
locksley if i add propet in my formation it would be nice to live longer my front line?....
and what formation i should replace it if i a gun main..?
Locksley
08-04-2010, 10:31 PM
yes, prophet will turn out to be helpful.
I'm not sure if you intend to play it differently as a gun main, but like mentioned earlier, if you intend to sustain similar strategy, its removing artillery man for 2nd spearman.
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