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View Full Version : Suggestions to Ndoors for improving Game!


Kelnari
11-22-2008, 05:09 AM
Hi all,

Let's get this list hammered out and prioritized... I'll submit to Ndoors for their review when we're done. =)

I'll edit and consolidate this list w/ the best suggestions!

1) More storage please! Especially tough for crafters...
2) 30 friends? Are you kidding me? Or remove need to friend when sharing info.
3) Add mentor point items back in game.
4) Have a tab for apprentices with nation/guild/friends. (Instead of Community>Mentorship.
5) Remove item drops when pk'd?
6) Re-vamp FL division matching... any suggestions on an over-haul?
7) Goncourt book exchange needs a quantity key... lol. (Gon-ritis in my wrist from book swapping)
8) More info on guild tab- Last login, class etc.

More to come soon!
-Kel

SparkGun
11-22-2008, 09:10 AM
Unfortunately, if you didn't lose items when you get pked, there would be no point in having nation wars so I doubt this will change. If you don't want to lose items, don't join a nation.

Kaiten
11-22-2008, 09:16 AM
This post would've been better on the official nDoors forum instead of this...The chance that the devs go out and beyond their own site is really slim. As for pk, I believe they're planning to "improve" this. Also, pk is used often by those bully. You always see gang ups, and upper levels bullying lower levels. There isn't a point when that happens and people lose equips because of the unfairness of the fight. PK is most realized when its agreed upon by both parties...I'll take an old example. Runescape: people who venture into pk zones accept this and pk is acceptable. Even without the item lost, they'll prolly leave in the fact that you ress back in town with dead mercs.

Ruggan
11-23-2008, 03:17 PM
Well, at least people that read it here can communicate it in the proper forum...

If anyone has noticed, the interface is one of the biggest graphical cycle eaters in the game... turn it off using the option for taking clean screenshots and you have a sudden rise in FPS. That could be fixed.

MiaFLSurf
11-23-2008, 04:31 PM
I agree with one thing... the friend list limit has to be taken off...why can I only have 30...thats silly.

Ruggan
11-23-2008, 04:51 PM
There should probably be a limit though... maybe 50 or 75 or so?

Wraythe
11-23-2008, 09:01 PM
we need a last login for the guild page so its easier to boot the inactives

Arietta
11-23-2008, 09:04 PM
i think the friend list limit is there so you dont constantly have increased exp for one of your friends leveling up... but yeah 30 is kinda short, i always feel bad deleting someone

sayw
11-23-2008, 09:39 PM
ndoors should do like this

friends limit is differ from artisan friends

like this

friends/artisan/guilds/nation/peer

and also about storage

i think ndoors should do like PW i mean not like PW but kinda like that

and other thing u forgot is this one NO TELEPORT LICENSE

that is ridiculous

today at sikyon someone sell 2 mil for tele mid worth?

then will please make will recover faster

and add more side story quest
like in calcutta

Kelnari
11-23-2008, 10:08 PM
:swm:Unfortunately, if you didn't lose items when you get pked, there would be no point in having nation wars so I doubt this will change. If you don't want to lose items, don't join a nation.

There are a lot of ways to reward pvp without you losing an item that you worked hard to acquire. You don't lose items in FL battles, for example... (and there is a decent reward/point system)

Kelnari
11-23-2008, 10:10 PM
This post would've been better on the official nDoors forum instead of this...The chance that the devs go out and beyond their own site is really slim. As for pk, I believe they're planning to "improve" this. Also, pk is used often by those bully. You always see gang ups, and upper levels bullying lower levels. There isn't a point when that happens and people lose equips because of the unfairness of the fight. PK is most realized when its agreed upon by both parties...I'll take an old example. Runescape: people who venture into pk zones accept this and pk is acceptable. Even without the item lost, they'll prolly leave in the fact that you ress back in town with dead mercs.

As I stated in the beginning of my post, I will be forwarding this to the devs directly when a semi-decent list is compiled. ^_^ Also, I highly doubt they aren't paying attention to fansites as they are sponsoring contests for it as we speak... =)

Marisa the Rainmaker
11-24-2008, 11:21 AM
Double will regeneration license =p (just kidding).

Seriously, though - I like most of the game as is, though I agree with the friends list. I've been having serious trouble with craft training and actually maintaining my growing list of friends. 30 is not even close to enough for both of those.

Separate artisan list would be nice; perhaps you can store a "favorite" artisan for each craft, and that artisan would be able to teach you whenever she/he likes without having to go through the friends list =x.

danicrai
11-24-2008, 01:29 PM
i think 30 would be a decent limit for friends if sharing infos wouldnt require to be friends

the biggest thing for me would be more side-quest .. new NCPs near some towns that give random quests like kill or gather items from mobs .. or even some small story .. and give some kind of random reward .. maybe a box like commodity or something .. and of course those main-quest NPC twins like Mariette-Jayavarman shoud be changed !

zerokio
11-24-2008, 04:23 PM
the pk system needs to be re-done.

it is certainly unfair

Manager123
11-26-2008, 09:00 PM
They increase the block wisper limit or add friend limit, damm those gold sellers