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View Full Version : What do you think 'bout my PvP formation? ^^


Lucinda
11-16-2009, 06:23 AM
:swm::femalehero::bst:
:arc::exo::arc:
:vik::sha::mnk:

I'm in div11 with main character in lvl64.
I'm thinking about changing some formation or merc, my team usually lose when confront stun build :(

Plz give me some comments! ;)

Locksley
11-16-2009, 08:51 AM
ur supposed to be the biggest threat to stun builds when well-equipped. exo switch with viking. a silenced viking isn't as bad as a silenced exo.

1. monk awaken EVERYTIME he can. and each time u awaken, the monk must be awakened as well.
2. snipe down the cannons and guns in midline. kill them ASAP with ur bows to ensure stun threats go down fast.

Lucinda
11-17-2009, 03:08 AM
Thank you for your comments!

Is that what is the best I can do with this kind of team?
You're right, I always lose to stun-build.

Please elaborate more about which to kill.
For instance, gunner or cannon, after that, main? or monk?

By the way, my monk should awaken everytime?
When my front line is freezed and other merc get combo2, what I should do? Holy guard or awakening?

I really need information.

Thanks ^^



P.S. Do you have any suggestion about change some merc?
However, I'm lazy to level new merc lol

Locksley
11-17-2009, 05:18 AM
Is that what is the best I can do with this kind of team?
You're right, I always lose to stun-build.

Ans - Yes! Snipe them down! bows are made for sniping! and chain silencing too.

Please elaborate more about which to kill.
For instance, gunner or cannon, after that, main? or monk?

Ans - start with arty (no arty? get the gunner). once you have killed him (or her), and hopefully opponent did not put him backrow, so you have a hole in midline. then you silence his monk+healer. shoot down the 2nd gun/cannon if present.

once stun threat(s) are down, keep silencing monk+healer (if they are in the same row) and start sniping main. If they are in different rows, kill healer first. from there, you can proceed to kill main (while maintaining silence on monk so no passive heal on main)

By the way, my monk should awaken everytime?
When my front line is freezed and other merc get combo2, what I should do? Holy guard or awakening?

Ans - yes. assuming your monk is attacked once. combo1 is registered. if you fail to awaken. combo2+mana seal will be coming your way. the next turn, you're stunned. so your monk must be free of any "combo".

awakening takes priority over holy guard. stun lasts for 2 turns, you take more dmg when stunned, and do not regen AP. and stun, depending on the ranged mercs your opponents have, can cover more than just 3 mercs in front. You tell me, stun or freeze more nasty to deal with?

P.S. Do you have any suggestion about change some merc?

Ans - replace 1 bow with prophet.

Lucinda
11-17-2009, 07:49 AM
thanks for all answers.^^

So, for now(lvl64), I will stick to this team and improve my techniques in FL!
After that, Prophet hunting!!

However, my monk has maxed out his skill points T^T
I don't know at first that awakening can eliminate combos before being stunned.

So, I've lvl39 of HG, lvl16 of Protect and just lvl6 of awakening .....argh!!!
Is this a big problem? What should I do?

Locksley
11-17-2009, 07:53 AM
just lvl up ur monk, and get lvl 11 awaken asap. any more, and its just extra healing from awaken spell.

Lucinda
11-17-2009, 08:14 AM
So, from the way i've chosen, after I got lvl11 awakening I should use remaining points to max HG?

Plus, if I've to face the opponent with princess, I should take his ranged merc or the princess first?
I think the princess is annoying since I use 3 archers.

Thanks in advance ^^

MrMoogle
11-21-2009, 11:19 AM
Get Awakening to 11
Max Protect/SoP
The rest you can use for either Awakening or HG. I personally like upping my Awakening cause I use it A LOT more than HG so any extra healing is nice.