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Frag
10-28-2009, 05:47 PM
Hello all, I'm stuck between two builds i want to use right now.
Although I'm mostly a dot/stun build, I want ur advice on what to choose.

:spt::malehero::vik:
:mnk::jan::can:
:inv::mnk::exo:

Or....

:spt::malehero::vik:
:inv::mnk::can:
:mnk::ora::exo:

I'm a music main, btw.

Locksley
10-28-2009, 07:19 PM
I'll go with the 2nd one. ur ranged mercs are sorta squishy with no healer, and no passive heal too.

Frag
10-28-2009, 07:27 PM
Yes, i know, but isn't the stun pressure worth it?
I mean, i am very conservative of my ap regeneration considering I'm not over lvl 100 yet.

Calibrex
10-28-2009, 08:23 PM
You need to rearrange your mercs

:malehero::spt::vik:
:jan::can::mnk:
:ora::mnk::inv:

Frag
10-29-2009, 01:03 PM
2 melee? And no exo? This completely destroys any stun opportunites, and everyone will be spiking my viking.

I was wondering if i could just have a dmf, and have dot/stun.

Idk if dot/stun/spike builds are effective, but if it is i would go for something like this:

:malehero::exo::spt:
:jan::can::mnk:
:pra::mnk::inv:

Calibrex
10-29-2009, 04:51 PM
wow, I do not know what I was smoking! Yes you do need an exo!

the formation I listed, you have a few choices for changes:

-take out oracle for exo
-take out jani for exo
-take out monk for exo

Mahasiah
11-05-2009, 09:37 PM
I take the 2nd too

Yes, i know, but isn't the stun pressure worth it?
I mean, i am very conservative of my ap regeneration considering I'm not over lvl 100 yet.

u got a good stun pressure with cannoneer and inventor.
And remember, DoT is u main... stun pressure is consequence.
Cannoneer + invetor is good to break enemy scroll's...

any else?

Frag
11-09-2009, 03:31 PM
Well i certainly have been testing these builds, and I have to say that jani is better for some situations while oracle may be a life saver in others. One problem I've been facing with inv + cannon is witch scrolling -.-. Since a giant ballista is not available at my lvl, i am forced to use siege catapult. Regular ballista is incompetent when stunning, so my stun pressure can be eliminated for the first three-five turns against smfs, which is crucial when starting your stun pressure.

On the other hand, jani + cannon + inv can attack every single mercenary every turn but my build may be soft to snipe/spike builds or anything of the like.

Calibrex
11-10-2009, 02:51 PM
Well i certainly have been testing these builds, and I have to say that jani is better for some situations while oracle may be a life saver in others. One problem I've been facing with inv + cannon is witch scrolling -.-. Since a giant ballista is not available at my lvl, i am forced to use siege catapult. Regular ballista is incompetent when stunning, so my stun pressure can be eliminated for the first three-five turns against smfs, which is crucial when starting your stun pressure.

On the other hand, jani + cannon + inv can attack every single mercenary every turn but my build may be soft to snipe/spike builds or anything of the like.


Then if you want cann, jani, and inv:

:vik::bst::malehero:
:can::jan::inv:
:mnk::exo::ora:


pwnsauce

Frag
11-11-2009, 11:04 AM
Then if you want cann, jani, and inv:

:vik::bst::malehero:
:can::jan::inv:
:mnk::exo::ora:


pwnsauce

This would be a nice build.... if war cry and stun pressure were not a factor.
Since at least half of the builds in higher lvls consist of war cry, stun pressure, and occasional ap drain.... I would mostly spend my monk's ap to try to retard any stun pressure.

Calibrex
11-11-2009, 07:18 PM
then move oracle up and something behind her.


I used this build up to lvl 100 and past it, and have not had any stun issues nor warcry issues.

Locksley
11-12-2009, 02:08 AM
but wat div ur in calibrex? just asking. while stun pressure is not an issue with 1 monk+speedcast, warcry, in the long run can be an issue u dun really feel until its...kinda late.