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Fantine
07-19-2009, 01:09 AM
... Okay.

For one final time, I've decided to do a switch back to the main I started with, guitar -- if only because I enjoyed it the most out of all of the mains I've played thus far.

In this case, could you please critique the desired build I've planned out?

Desired Build:

:spm::lak::spm:
:pro::witc::ora:
:femalehero::mnk::vik:

I'm considering maybe the :witc: becoming a :pra:, :can: or :vik:, and the other :vik: becoming a :exo:. The guitar main's skills would be:

60 RM
60 Requiem
30 Melody of Madness

Or:
60 RM
50 Requiem
20 Melody of Madness
20 Deadly Shot.

-----------

Pros:
+ AP Denial
+ DoT/Status Ailments
+ When monks HG, stun a column using spearman and cannoneer
+ Pirate for added spiking when cannoneer lowers accuracy, also for Toxic Sword
+ Divine Slash

Cons:
- Front is easy to kill
- Second row is susceptible to magic
- Heavy reliance on monk and oracle
- Sniping builds will have a lot of fun killing the build
- Destroyed by a good Prophet due to number of melee
- No silencing capability

Changeables:
Pirate, Cannoneer, 2x Spearman, Oracle(?)

Any other build suggestions are very, very welcome. The old build I had focused on stunning everything, which is why I wanted to try something new.

Thanks!

Fantine
07-19-2009, 02:38 PM
Sorry for double post. I decided to change the build idea.

:lak::witc::bst:
:pro::vik::arc:
:femalehero::mnk::ora:

What do you think? It's AoE/DoT, with some added sniping in it just for added pressure.

Locksley
07-19-2009, 07:14 PM
Sorry for double post. I decided to change the build idea.

:lak::witc::bst:
:pro::vik::arc:
:femalehero::mnk::ora:

What do you think? It's AoE/DoT, with some added sniping in it just for added pressure.

the mid column is just EEWW....I'll gladly screw that midline with my spears if I could.

1. AP drain viking+monk+witch. sure the witch can take magic dmg, but she isn't going to reduce the loss of AP.
2. an axe can slip in under witch and hit 3 mercs in midline. so easy to build stun counters. and my spear can reach the monk. can potentially stun 4 impt mercs w/o using a single ranged unit. ewww. I'd ignore that LK and BT, except to keep them frozen, and just dig in.
3. NO EXO? eww...even easier to AP drain. ur monk not enuff AP to awaken = incoming stun. and you can't silence my backline faster than I can stun you.

i'd rather you go back to playing ur stun build

Fantine
07-20-2009, 04:25 AM
Ah, alright. With some tweaking again...

:spt::lak::vik:
:pro::exo::can:
:femalehero::ora::mnk:

Spartan for BT while I don't have the money for one. Cannoneer still just tentative -- If you have a suggestion on what I can put there, thank you very much. : D

And improved Stun build (no Princess this time)

:vik::lak::exo:
:femalehero::inv::jan:
:can::mnk::ora:

Would this be good? Viking for Spartan in the end, and I might go double-monk.

I just might. P: If I do, can you recommend who to change, maybe?

Vincezor
07-26-2009, 04:11 AM
I if was you I could switch spartan for Lady Knight. I find Viking quite useful with it's ice ridge.

I think that build is okay, I run a similar build with the same mercs xD

GameMaster
08-01-2009, 02:23 PM
You should get a janinissary insteand of cannoneer, it's gonna work well then.