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Khali
07-07-2009, 05:03 PM
Hey guys, I was checking out the post here (http://www.myatlanticaonline.com/forums/showthread.php?t=1817) and really like what XaatXuun (also, hi from Delphi, Xaat) did. I was wondering if you guys would be able to help with a similar type deal for those of us wanting a stun build, or even if you think a stun build is good/possible with staff main. I'm only lvl 28, so I don't know a whole lot about staff yet.

If someone could just give snapshot examples of good stun formations at the deca-milestones (at 30, 40, 50, etc), it will give me a good idea of what to shoot for.

Currently, I look like this:
:swm: --empty-- :swm:
:gun: --empty-- :gun:
:femalehero: --empty-- :mnk:

I have done pretty well in FL, getting to div 16 at lvl 22, but then I was pitted against fellow 16's at lvl 32+. Well, of course they dominated me, but I did really well against them. The stunning of the gunners helped a ton, and I really like being able to disable my opponent. I really like PvP, and would like to rock that much harder.

So, hopefully you guys can help me out!! Thanks so much and I look forward to your replies!

XaatXuun
07-07-2009, 10:01 PM
well I am going to guess you have some BoL to be your own healer, and scud, make sure you have at least 1 book of mana Shield

/start suggestions

@ 30 go ahead and get the arty and Viking

you have days left on the free merc room you get for 30days after creation ??

if you Do, then utilize it , you should have had that Viking in there at 20.

@ 40 you may look like

:swm::vik::swm:
:gun::art::gun:
:femalehero: - - - - - :mnk:

if you can get you hands on a BT marble at 44 then cool. get it, and place BT in Merc room once 44, and quest level her up

now there is another option, actually 3
you can go DMF, so you may want to start training up that 2nd monk

totally Stun /Pressure add a second Arty, replace one of the swords with BT, and have second arty in merc room quest level 2nd arty

@ 50 add the :bst:, since she'll still be a bit low level, keep her in the back in that last empty spot. later you can swap her for one of the swordsman, and place the :exo: there, but that is at 57-60 so we'll jump to 60

@ 60 you may want to look like this

:swm::vik::bst:
:gun::art::gun:
:malehero::mnk::exo:

Opt~ DMF

:malehero::vik::bst: not sure I like it, but these are just suggestions
:mnk::gun::gun:
:art::mnk::exo:
for those PvE moments, if you ever did train up a second arty. and have a perm merc rooms, then I would place the main back where the Exo is, and replace one of the monks with the second arty, and the exo either merc room or have swordsman back up front

@70
I do not think there is much change at 70, except maybe getting a Prophet and at 76 if you ever planed to get/add the Oracle

@80+
your going to replace a gunner here with a :inv: ( @84 if you bought the summons orb)

/end suggestions

There would be the suggestion I'd give, there are a few variety's one could go for a stun build.
I ended the suggested builds at 80+ because I think that would be enough for now.
I personally prefer 2 arty's over 2 gunners for stun builds, but that is me and I am Bias about the Arty in a way I always favor them any ways. The Musician Merc may change that, but doubt it.

Khali
07-08-2009, 09:51 AM
Thank you SOOOOOO much! This is EXACTLY what I was looking for!! Hopefully you'll be seeing lots of me in the FL.

You're the best!