robotes
05-14-2009, 09:58 PM
Hi, I am a new AO player who is currently lv 71. I have encountered many of the solo bosses that people regard as very difficult, therefore must use some scrolls such as judgment or vortex... Things could not be more false. If you have the right kind of balanced make up for pve like I do, you can kill bosses easily with the right strategy instead of random left/right click on the mobs. I have successfully killed all the solo bosses within 2 trials (usually 1st kill 1st attempt) who were either yellow,orange, or red to me, indicating his superior lvl. And no I did not have superior gears. All of my gears are +2 with exception of the weapons (+3). My current pve make up is (axe main)
:bst::malehero::swm:
:arc::art::spm:
:mnk::witc::sha:
Here is the general strategy I applied to almost every bosses
successfully (of course, flying bosses are a little different)
First THREE turns, you wanna make sure you kill THE MIDDLE GUY IN THE FIRST ROW. This is a crucial setup. I believe I have not successfully killed the boss (unless I got lucky) without having killed the first mob after three turns. The boss could have used his devastating aoe skill or not depending but your luck but it does not really matter. You must kill the mob even if it means one of your mercs will die because of lack of heal. But make sure your viking's alive by simply moving him away to the back row if needed.
On the fourth turn, use your viking to freeze the middle row and your archer to silence the back row. I usually silence the backrow anyway regardless of whether the boss already used his skill or not because there are usually casters next to him
On the fifth and sixth turn, put out every aoe damage you have. For my setup, I use meteor strike and beast summon. Single target dmg dealer such as archer or swordsman should not use their actions ideally during these two turns. Simply switch the turns to, for example, arty or axe users to deal dmg across the row.
(Additional hint for advanced tactic: it is also very nice to establish combo hits on either the 2nd or the 3rd so they get stunned after they get out of silence or freezing)
On the seventh and eighth turn, try to use your single target dmg dealers to finish the two mobs on the first row but make sure to constantly silence the boss or holy guard the middle row to reduce the dmg. By this turn, one or two of your mercs might be dead (always for me since I didn't have great gears). Simply make sure your main and your viking are ok.
From here on out, just focus on outlasting thoe boss and the mobs if any are alive. Make sure to HG and silence to avoid heavy dmg.
There are small modifications needed for some bosses like Dracula where you need to loot right as you kill one. But if you get the 2nd row frozen and the 3rd row silenced like I suggested, you won't need to loot immediately.
There are always random factors and luck involved. Just remember you do not want to randomly attack. Focus on negating damage and dealing damage only when necessary.
That's it. Don't get scared of solo bosses!
:bst::malehero::swm:
:arc::art::spm:
:mnk::witc::sha:
Here is the general strategy I applied to almost every bosses
successfully (of course, flying bosses are a little different)
First THREE turns, you wanna make sure you kill THE MIDDLE GUY IN THE FIRST ROW. This is a crucial setup. I believe I have not successfully killed the boss (unless I got lucky) without having killed the first mob after three turns. The boss could have used his devastating aoe skill or not depending but your luck but it does not really matter. You must kill the mob even if it means one of your mercs will die because of lack of heal. But make sure your viking's alive by simply moving him away to the back row if needed.
On the fourth turn, use your viking to freeze the middle row and your archer to silence the back row. I usually silence the backrow anyway regardless of whether the boss already used his skill or not because there are usually casters next to him
On the fifth and sixth turn, put out every aoe damage you have. For my setup, I use meteor strike and beast summon. Single target dmg dealer such as archer or swordsman should not use their actions ideally during these two turns. Simply switch the turns to, for example, arty or axe users to deal dmg across the row.
(Additional hint for advanced tactic: it is also very nice to establish combo hits on either the 2nd or the 3rd so they get stunned after they get out of silence or freezing)
On the seventh and eighth turn, try to use your single target dmg dealers to finish the two mobs on the first row but make sure to constantly silence the boss or holy guard the middle row to reduce the dmg. By this turn, one or two of your mercs might be dead (always for me since I didn't have great gears). Simply make sure your main and your viking are ok.
From here on out, just focus on outlasting thoe boss and the mobs if any are alive. Make sure to HG and silence to avoid heavy dmg.
There are small modifications needed for some bosses like Dracula where you need to loot right as you kill one. But if you get the 2nd row frozen and the 3rd row silenced like I suggested, you won't need to loot immediately.
There are always random factors and luck involved. Just remember you do not want to randomly attack. Focus on negating damage and dealing damage only when necessary.
That's it. Don't get scared of solo bosses!